DeODokktor wrote:Meytal wrote:I like how the math was simplified with the blueprint change of eliminating waste
"Simplified"?... "Eliminated"?
Previously, ME was an abstract value representing waste that had to be converted using a different calculation depending on whether it was positive or negative to determine actual waste:
If ME was negative:
wasteQuantity = ROUND(
baseQuantity * (
baseWasteFactor + ABS(
ME / 10)))
Otherwise, ME was zero or positive:
wasteQuantity = ROUND(
basequantity *
baseWasteFactor / (1 +
ME))
Where
baseWasteFactor = 10% (0.10) in most, but not all, cases.
Your final count of materials is: baseQuantity + extraMaterials + wasteQuantity
Now, ME is the direct reduction for material quantities on the blueprint (ie: ME-7% = -0.07). There is no more waste and there are no more extra materials, there is only possible reduction to total materials required.
Your final count of materials is: baseQuantity * (1 + ME)
So yes, the math is simplified and more intuitive.
And yes, waste is eliminated.
DeODokktor wrote:Meytal wrote:
PS: I still can't make a post about this patch without expressing how silly it is for Sov Nullsec and W-space to pay ISK to some ethereal entity for job installations, and request this be eliminated in those two regions of space.
Logically that seems backwards.
...
I don't think anyone understands how much of a ISK Sink CCP is making here.
It's a huge ISK sink.
Supposedly, you're paying work crews because while you can automate PI facilities, you can't automate manufacturing facilities. That's fine. In Hisec, Lowsec, and NPC Nullsec, an NPC governing entity is in control of the systems under its domain. They theoretically supply the manpower, provide a police force/security, and a slew of other benefits that warrant increased costs.
In W-space especially, there is nothing there except what you bring with you. You pay taxes for produced goods that you import into the system, sure, but you also bring your own populations and your own crews. You can choose to enact whatever payment system you like, be it generously showering them with ISK and other material goods in exchange for glorious productivity, or perhaps whipping them and torturing their children if production falls in the slightest. You don't pay anything to anyone outside your little sphere of influence. In Sov Nullsec, you are the governing entity, with same results as W-space.
CCP wants this to be an ISK sink. That's fine. I still don't have to pretend it makes sense in the situations I described.